Monday, November 19, 2012

Final Project Proposal


As I mentioned last class, I am interested in Marey's chronography, especially those with people. Since poses and animations are important elements of Second Life, especially avatar, I think I will be worth to bring the motion of Marey's study in Second Life and at the same time, export Second Life animations outside SL. Last several days, I was playing with one of Marey's photos, which captures the motion of pole vault. I used Animare to adjust my avatar's position to be the same as the man in Marey's photo. Then I export each pose and export them as a bvh file. When I upload the new animation back into SL, my avatar is able to pose as pole vaulting. But I have the problem to adjust the position of my avatar when she is animated, so she is doing the poses at the same place, which looks unrealistic. On the other hand, I also did screen shots of each pose in SL, and appropriated the original Marey photo into a new Second Life version. Back in SL, I uploaded the appropriated SL motion study pic as a texture and made four transparent walls. At the center of the walls, there is a big rotating pose ball with Marey's original chronography on it. Here are the screen shots:






At present, I am not satisfied with the presence of Marey’s poses in SL, either the pose ball or the texture. I am still thinking about how to combine my animation and Marey’s original photo together. And I also want to export the SL animation as either gif or jpg to put them on web, in parallel to Marey’s work.

1 comment:

  1. I like the fact that you are breaking down idea of motion as Marey did. In SL, we have several types of motion: character motion, object motion, texture motion, screen motion, and data motion. I think you are trying to find an ideal combination by trying several. This ia a good approach.

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