SL Final Project: ILRC&
I am making a video called, ILRC&. It will combine the qualities of a news
program, a music video, and Tetris to present landscapes and bodies in motion/
in time. I plan to use mostly
aftereffects for the landscapes and SL for the bodies and shapes. I will need to focus on creating body and
shape forms in maya to build with in SL (like a tower moving tower of heads),
animations with avatar(s) (animare/ poseballs), and making videos in SL (camtasia studio, hopefully set up a
greenscreen room for the avatar(s)).
There are a lot of time
issues that I want to consider: reversible, indifferent, sophisticated,
accurate, accelerated, anticipated, and repetitive. I am in a class about technology and time as
well as reading one essay in particular called, “The Origin of Language:
Biology, Information Theory, & Thermodynamics” by Michel Serres. For example, in the first page, he says, “The
notion of system may also be mechanical: a set which remains stable throughout variations
of objects which are either in movement or relatively stationary. Laplace
speaks in this sense of the solar system. Within a set of mobile material
points distributed in space and governed by a law - Newton's law, for
example-it is clear that time is fully reversible. If everything starts moving
in the opposite direction, nothing significant in form or state will change.”
I want to bring these things together in a sort of pseudo- propaganda
narrative about time and our bodies/nature that ends in tragedy and addresses an issue raised in one of Fassbinder’s
films, when the matriarch laments how awful it is that humans can bear
anything.
Working with the body, be sure to look into the SL avatar meshes, http://wiki.secondlife.com/wiki/Clothing_Tutorials
ReplyDeleteAlso, look into the free DAZ Studio for an alternative to Animare for creating BVH files for poses and animations.