Monday, November 19, 2012


SL Final Project: ILRC&

I am making a video called, ILRC&.  It will combine the qualities of a news program, a music video, and Tetris to present landscapes and bodies in motion/ in time.  I plan to use mostly aftereffects for the landscapes and SL for the bodies and shapes.  I will need to focus on creating body and shape forms in maya to build with in SL (like a tower moving tower of heads), animations with avatar(s) (animare/ poseballs), and making videos  in SL (camtasia studio, hopefully set up a greenscreen room for the avatar(s)).  

There are a lot of time issues that I want to consider: reversible, indifferent, sophisticated, accurate, accelerated, anticipated, and repetitive.  I am in a class about technology and time as well as reading one essay in particular called, “The Origin of Language: Biology, Information Theory, & Thermodynamics” by Michel Serres.  For example, in the first page, he says, “The notion of system may also be mechanical: a set which remains stable throughout variations of objects which are either in movement or relatively stationary. Laplace speaks in this sense of the solar system. Within a set of mobile material points distributed in space and governed by a law - Newton's law, for example-it is clear that time is fully reversible. If everything starts moving in the opposite direction, nothing significant in form or state will change.”

I want to bring these things together in a sort of pseudo- propaganda narrative about time and our bodies/nature that ends in tragedy and addresses an issue raised in one of Fassbinder’s films, when the matriarch laments how awful it is that humans can bear anything.  

1 comment:

  1. Working with the body, be sure to look into the SL avatar meshes, http://wiki.secondlife.com/wiki/Clothing_Tutorials

    Also, look into the free DAZ Studio for an alternative to Animare for creating BVH files for poses and animations.

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